Sword of the Sea Trophy Roadmap: Complete Your Platinum Guide

Overview
Sword of the Sea, developed by Giant Squid and released on August 19, 2025, invites players to glide across a desert wasteland on a hoversword, restoring life via Ocean Seeds and uncovering hidden treasures. Trophies reward exploration, tricks, collectibles, and mastery through multiple runs and New Game Plus. :contentReference[oaicite:0]{index=0}
Trophy Count & Difficulty
- Total Trophies: 48 (1 Platinum, 3 Gold, 8 Silver, 36 Bronze)
- Includes 13 secret trophies.
- Estimated Time to Platinum: 8–10 hours with proper planning. :contentReference[oaicite:1]{index=1}
Completion Strategy: Two-Run Roadmap
Most players follow a two-phase approach:
- First Playthrough – Focus on returning water to every region, collecting Ocean Seeds, reading all Stele, discovering Trick Attack Zones, gathering secret shells, and acquiring core upgrades like Spin Tricks, Drop, and Super Jump. :contentReference[oaicite:2]{index=2}
- New Game Plus (NG+) – Use unlocked abilities to speedrun the main storyline, aiming for time- and score-based trophies like Speed Surfer and Great Score. :contentReference[oaicite:3]{index=3}
Collectibles & Exploration
In total, the game features these collectible categories:
- 50 Secret Shells (spread across seven levels), unlocking the Water Whisperer trophy. :contentReference[oaicite:4]{index=4}
- 23 Stele messages, tied to Wisdom of the Ancients. :contentReference[oaicite:5]{index=5}
- 7 Rideable Animals (Orca, Archelon, Humpback, Sperm Whale, Whale Shark, Blue Whale, Elasmosaur). :contentReference[oaicite:6]{index=6}
- 5 Frogs and a Frog Skeleton, each awarding a bronze trophy. :contentReference[oaicite:7]{index=7}
- 4 Trick Attack Areas for the Trick Attack Seeker and mastering their high scores for Trick Attack Expert. :contentReference[oaicite:8]{index=8}
- 74 Water Points needed to restore water in each chapter for bronze achievements. :contentReference[oaicite:9]{index=9}
Key Trophies to Target
- Speed Surfer – Beat the game in under 2 hours. Best tackled in NG+ with full movement upgrades. :contentReference[oaicite:10]{index=10}
- Great Score – Score 1,000,000 points. A 2× score multiplier in NG+ means you only need ~500,000 points in actual play. :contentReference[oaicite:11]{index=11}
- Untouchable – Defeat the final boss Tornamun without taking damage. This one is high-skill and often saved until you're comfortable with its patterns. :contentReference[oaicite:12]{index=12}
- Tricky – Perform all aerial spin tricks. Unlock the ability by buying Spin Tricks (costs 500 Astra after initial upgrades) and then practice combinations in any level. :contentReference[oaicite:13]{index=13}
Chapter-Specific Goals
Here’s a quick look at examples from early chapters:
- Veiled Sea (Chapter 1): Cleanse the area, get 10 shells, ride the Orca, find a Trick Zone, a frog, and 6 Stele. :contentReference[oaicite:14]{index=14}
- Lost Grotto (Chapter 2): Cleanse it, collect 11 shells, ride the Archelon, find frog and Stele. :contentReference[oaicite:15]{index=15}
Final Takeaways
By splitting your run into exploration and speed/score phases, and leveraging Chapter Select and NG+, you can methodically collect everything and earn all trophies without missing anything—trophies aren't missable and progress carries over. :contentReference[oaicite:16]{index=16}
Ready to go for platinum? Start with diligent exploration, unlock key movement tools, and then let fluid motion and mastery carry you to the finish line.